A Unity Developer to help with creating slick, user-friendly front-end tools and visualisations.
A Design Technologist to help with building smart algorithms to embody design intelligence and using and customising the software to meet the needs of particular projects. (Ideally you would already be comfortable with Unity as well, but if you’re good enough at the other stuff we can train you up in that!)
If any (or all) of those sound like something you could do then click the links above to find out more and apply!
The recording of the lecture ‘Digital Transformation: Computational Design at Scale’ which I gave recently at the IStructE in London has now been posted to the institution’s YouTube channel:
The lecture starts with a basic summary of the core principles and philosophy of Computational Design and builds up through project examples to show how these techniques can be scaled to different types and sizes of projects (including a sneak-peak of our SiteSolve design platform). It ends with a set of practical tips and ‘first steps’ to help you to upskill and integrate these technologies into your design practice.
Unfortunately (though understandably) this recording does not include the Q&A session after the lecture, which is a shame as there were many interesting questions (and a few challenges) and the discussion touched on a variety of areas including the computational skills ‘generation gap’, the role of institutions, the application of artificial intelligence and the commercialisation of software.
A lot of these are things that I frequently get asked about but which are not discussed much in the literature, so I’m going to take this as an excuse to, over the next few posts on this blog, pick out some of these questions and write up my thoughts on them. Check back over the next couple of weeks as these go live.